Communication Skills

Lately the PlanetSide 2 forums seem to have degenerated quite a bit. The tone is almost always negative, and it mostly seems to be a place to air complaints, not unlike the War Z forums. We’ve always been fans of Sony Online Entertainment and their willingness to listen to the PlanetSide 2 players, but things have taken a turn for the worse recently. Forums users aren’t feeling heard or listened to, and have been losing confidence in the developers. Blame Reddit Reddit has become a normal place for game developers to reach out to their player communities. Actually, it has become a place for anyone to reach out to any community, including the President of the United States. For some developers, it is the primary outlet for news about current and upcoming project. Day Z developer Dean Hall has continued to post news and updates on his standalone game while… Read more →

PlanetSide 1

Many of the current PlanetSide 2 players weren’t heavily into MMO gaming 10 years ago when PlanetSide 1 was released. There was a small group of fans that switched from the original to the new version when it was released, but many players have experienced the re-imagined world of Auraxis without ever seeing its predecessor. Meanwhile, many of the older PlanetSide fans have moved on to a different stage of life where they have less time for gaming, and have not found the time to try PlanetSide 2. For those PlanetSide 2 fans who never experienced PlanetSide, here’s what you missed. Paid Subscriptions Before anyone took the free-to-play model seriously, most MMOs were played via paid subscription. You paid your monthly fee, you got to log in and play. You got your items unlocked through pure gameplay, and there was no way to speed things up by throwing money at… Read more →

Personal Progression

Personal Progression

PlanetSide 2 is the only game where you can find massive multiplayer battles raging night and day, but for some gamers that just isn’t enough. As a free-to-play title, it’s easy for anyone to get into right away. In the beginning, PlanetSide 2 attracted everything from serious fps fans to casuals to total non-gamers. Many came to Auraxis, but not everyone stayed. In the beginning, the non-gamers were a bit put off by the lack of tutorial or ability to try anything out before being flung straight into the middle of things. Some players found themselves wandering the large and empty expanses between bases, searching for a battle or any sign of life. We now have the tutorial, virtual reality test area, and the lattice link to help keep everyone on track, but none of these have addressed the issue that causes serious shooter fans to drift away from PlanetSide…. Read more →

Graphic Novels

If you are in the EU, you may have the opportunity to have your PlanetSide 2 story turned into a graphic novel. Sound too good to be true? We were a skeptical ourselves, but this contest is totally legit. Players have until December 17th to submit their most epic tales for consideration. Who? German publisher ProSiebenSat.1, the distributor of PlanetSide 2 in the European Union, is hosting the storytelling challenge. Other players are invited to read the submitted stories and vote for the ones they would most like to see brought to life in graphic novel form. Artist Colin M. Winkler will be collaborating with the winning players. Unfortunately, only EU players are eligible to enter right now, and no matter how many awesome stories are submitted, only one per faction will become art. What? PlanetSide 2 is celebrating its One Year Anniversary in a big way. By now, most… Read more →

Happy Birthday!

PlanetSide 2 is celebrating its first birthday, and Sony Online Entertainment is celebrating. The game has come a long way from those first beta-testing days, and we’ve seen some amazing things happen along the way. We like to think that the Lattice Link was the greatest improvement to gameplay so far, but there have been other groundbreaking advances. From the introduction of a newbie player tutorial to the entire concept of the Roadmap, PlanetSide 2 just keeps getting better. Here’s what you can get during this celebratory period. Anniversary Decals Everyone who has played in the last year will be awarded some sweet anniversary decals. You played during Year 1, with all of its trials and tribulations. You earned it. Beta players also get celebratory decals, feel free to wear them in the coming years as a badge of honor. Did you play on launch day? Enjoy your exclusive decal…. Read more →

Operation Make Faster Game: Patch 1

Having completed most of their goals regarding the released of the game, the PlanetSide 2 team has recently decided that their next big project is to improve framerates for all players. They’ve called this project Operation: Make Faster Game, and were optimistic when they first announced that this was the direction that development would be heading for the time being. For the past two months we’ve been waiting to see how much success they would have, and now we finally have the first patch. Supposedly we would be seeing FPS jump as high as 30% for some players, as the developers optimize UI, graphics, sound, and rendering. In a game with this many players on the server at one time, it’s not always easy to coordinate everything. We all remember the infamous Hex Crash, an exploitable bug that left entire battles frozen in time when servers couldn’t handle a particular… Read more →

Urban Legends of Auraxis

Urban Legends of Auraxis

In honor of Halloween, the PlanetSide 2 devs had a story hour on the official news feed. Most of these are familiar old tales made to fit into the world of Auraxis, but we don’t mind. We like things a little creepy. When a Stranger Calls The empty outpost was just sitting there on Amerish, begging to be captured, when the Vanu squad found it. Deciding it was a low-risk target, they left a single Infiltrator behind to ensure there were no stragglers luring around in the shadows. It was a dark and windy night, and Phil the Infiltrator was uneasy about staying behind alone. It was a relief when his radio crackled to life with a voice asking “Have you checked the point?” Phil replied “Affirmative” and settled down to get comfortable. A few minutes later the same voice crackled across the airwaves with the same question. “Have you… Read more →

Earning Real Money

Players all around the world are talking about the Player Studio tool, and how it has allowed one 16-year-old player to make $8000USD. That’s right, a free-to-play game where players can earn real-world money without paying anything themselves. It’s amazing. Everyone would like to know if the rest of us can share in his success. Can everyone make cash like that on this game? Wouldn’t SOE go bankrupt if they had to pay us all that much? The answer to that last question is easy, Sony Online Entertainment isn’t losing any money when they pay their content creators. That $8000USD represents a fraction of the profits they made on that kid’s Player Studio creation. The company hasn’t told us exactly what he made, but it was wildly popular and hundreds or even thousands of players decided to spend a little bit of real money so that they could own one… Read more →

Passport to Brazil

Passport to Brazil

Our favorite game is ready for release in Brazil, one of the fastest growing gaming markets on the planet. Historically, English-speaking countries have been the focus of the biggest software developers, with the USA providing the most consumers. The hottest games tend to hit North America first, then Europe, and finally Australia. Avid gamers in many markets often resort to bootlegging their favorite games when those same titles are scheduled for release months later in their home market, if ever. However, in recent years some of the international gaming communities have really taken off. Infestation: Survivor Stories now has more players in Brazil than anywhere else, and many other MMOs are seeing a similar surge of new players. For a long time, the Brazilian market was largely ignored by the gaming industry. Tax rates drove up the price of games to the point that very few people could afford them…. Read more →

Bio Labs and How to Take Them

Bio Labs and How to Take Them

Often referred to by experienced players as a “meat grinders”, a bio lab is worth taking if you can stomach the price. This thing is designed for some serious defense, with skinny legs holding the important bits high above the ground. With its iconic domed shield, the bio lab is ready to repel all intruders. Within that dome lies an entire ecosystem and several small buildings, taking control of this facility will require large amounts of fighting in close quarters. Bio lab fights usually involve a lot of soldiers with major firepower in a very small area, but they don’t have to end in heavy casualties for both sides. In the end, it’s always worth the pain since controlling a bio lab means additional passive health regeneration for your empire. First Priority: The Lattice Link Now that the developers have helped streamline our fights a little, you can no longer… Read more →